![the chosen well of souls game the chosen well of souls game](https://img.informer.com/screenshots/278/278359_3.jpg)
When you level up not only do you get five points to boost stats with, you also receive one whopping skill point. You can have three active skills at a time, things like "Magic Skin" which decreases enemy magic effectiveness, and "Grace of Luck" which increases your chance to find larger piles of gold. That just means there's plenty of time to level up along the way. Luckily we can travel via the Etheroid-powered teleportation stand, but it does drop us pretty far from the main destination, as a taint has spread across the land that the Etheroid can't penetrate.
![the chosen well of souls game the chosen well of souls game](https://www.rpgwatch.com/files/Images/00-0098/scr_00031.jpg)
The keeper of the power-granting Emerald Tablet has been kidnapped and we need to close up the Wells of Souls before all hell…breaks loose. There is, of course, an evil sorcerer stirring up trouble. They all live to help you defeat zombies and werewolves…and hyenas if you make it that far, so salute that B return teleport hotkey and hit it as often as you feel you may die. The guards lead you through town to the Society of Alchemists where you meet all the fine helpful international experts for the first time. You are one of three mighty classes: can you guess them? Warrior, monk, hunter! Customization does not exist beyond your player profile, which is not your character's name in the game and so it really doesn't matter. The tale begins with some poor watchman nearly taking you for a demon and blowing your head off. And you'll have the gold, if the game holds your interest long enough to make it past the grindy start. The thing is, in this game, all sense of danger and urgency is lost by the fact that you can travel instantly, at any time-even in the midst of what I assume is supposed to be a frantic bloodcurdling battle, back to your home base where the Society of Alchemists is waiting to get you whatever you need if you have the gold. One more piece of delectable scrumptious loot to ferret back to the shopkeeper so you can get serious monies to buy fancy armor. Yeah, it's that same one that made Diablo II so great, that makes many play sessions last just a half hour, an hour, two hours, all nig-longer than you intended them to. There is an addictive premise buried in The Chosen: Well of Souls somewhere.